Hey everyone. Just thought I'd do a public service discussing the History of Video Game Consoles. Some friends and I were talking about the days when we played our first ever video games- it was the Atari 2600 for me, and back then, if you had one at home, you were the coolest kid on the block.
Welcome to my two-part special on my personal gaming blog: Get Your Game On | Renzie on Gaming. Enjoy!
How It All Began
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Sanders Associates, the company he was working for, gave Baer the go-ahead to go further, and threw some funding his way. Two other dudes were signed up: Bill Harrison, who came up with the idea of a light gun, aimed to hit a target moved by another player, and Bill Rusch who came up with the concept of the video ping-pong game.
The result was the protoype known as the "Brown Box" in 1968. It had 2 controllers, a light gun, and switches to determine which game you wanted to play.
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First Generation (1972-1977)
Aside from the Magnavox Odyssey, you also had the Pong game from Atari/Sears, which came out in the Christmas of 1975. You also had the Coleco Telstar, which also had its own line of games.
The first-gen consoles were not very successful commercially, however, owing to little support from their parent companies, and therefore not having a decent marketing push.
Second Gen (1976-1984)
You also had the Fairchild Channel F, the Magnavox Odyssey, Mattel's Intellivision, Milton Bradley's Vectrex, the Emerson Arcadia 2001, Colecovision, and the SEGA SG-100.
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We also saw the early handheld game consoles. Milton Bradly's Microvision was the first to come out in 1979, but didn't do so well commercially. You know what did though? Nintendo's Game and Watches, which came out in 1980.
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The video game crash happened in 1983, mainly because the market was oversaturated with all kinds of consoles, and mostly crappy games, as many companies only wish to just cash in on the video games craze of the early 80's, without really delivering much in the way of a great gaming experience.
For a time there, the future of gaming looked rather bleak- many companies have gone bankrupt and folded. Entire inventories had gone unsold, and were even used as landfill, the stories say.
Third Gen (1983-1992)
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Nintendo also introduced the Gameboy, which started to dominate the handheld market in the late 80's.
Despite Nintendo's success in North America and most of Asia, Sega's Master System was more popular in Brazil, Australia and New Zealand.
Fourth Gen (1987-1996)
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We now saw 16-bit games, which looked so much better than their earlier counterparts. In fact, many of the popular titles from the third gen got themselves updated to 16-bit versions, but we also saw some newcomers- Sonic the Hedgehog, Mortal Kombat and Street Fighter were all popular fourth gen games.
Part 2 of my 2-part coverage of The History of Gaming Consoles comes up in a bit. We'll cover the rest of the gaming consoles all the way to the seventh gen, which would the consoles we have with us today.
Cheers, everyone!
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